MobiDust 1.0.1
UNDERTALE: MobiDust » Devlog
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Additions
- Added a Console & Log System
- Added a very barebones controller support system (will be improved & fixed later)
Changes
FNF Week Font Ui
switched toFriday Night
font- Rewrote ALL buttons to work with the new state transition framework, this makes buttons feel the same but more seamless! (and less janky)
- Logo now displays current version
Fixes
- Fixed not being sent to the game on clicking play
- Hopefully fixed Central City sometimes not playing
- Made fonts not system dependant, letting them load regardless of ownership.
- Fixed & rewrote how transitioning between states works allowing for MUCH faster transitions!!
Notes
this took 3 days to code i had to rewrite so much shit dude help me i hate it here
Files
1.0.1 Web Play in browser
3 days ago
1.0.1 Windows 131 MB
3 days ago
1.0.1 Linux 128 MB
3 days ago
1.0.1 HTML 51 MB
3 days ago
1.0.1 .sb3 (REQUIRES TURBOWARP) 37 MB
3 days ago
Get UNDERTALE: MobiDust
UNDERTALE: MobiDust
INSIDE JOKE undertale "fangame" about the MobiDust AU
Status | In development |
Author | GlitchDotSmh |
Tags | Indie, joke, No AI, Pixel Art, Retro, Singleplayer, Undertale, unserious |
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